Gaussian splatting, a new way of capturing 3D content, is taking the AR / VR industry by storm — and could one day allow anyone to create photorealistic 3D worlds. Gaussian splatting, a new way of ...
NanoGS brings Gaussian splats into Unreal Engine with Nanite-style LOD, culling, and GPU sorting for large realtime scenes.
A research team from the University of British Columbia and Google has announced that they have developed a method called '3D Gaussian Splatting as a Markov Chain Monte Carlo Method' that dramatically ...