Engineers have been using collaborating tools in virtual reality environments for almost 20 years. Now, South Korean and Japanese researchers have tried to compare different experiences of users ...
VR remote collaboration company Mimesys has dreamt up an experiment which envisions mobile AR as a portal into remote virtual environments, allowing for quick spatial collaboration on-the-go, without ...
As described herein, the disclosed aspects improve existing VR systems by improving collaborative capabilities of virtual environments, thereby enabling remote users to interact effectively with each ...
Nvidia CEO Jensen Huang once told me that one of the things he was most excited about for the future of his company’s tech was bringing the Holodeck to life – and now, that’s exactly what Nvidia is ...
rFpro believes that one element that is critical to the successful adoption of AVs is a collaborative driving environment specifically created for their training and development. The concept is ...
As immersive technologies – augmented, virtual and extended reality (AR, VR, XR) – and virtual environments mature, collaboration between and among gamers, researchers, designers, engineers, ...
A few years ago, my good friend Lukasz Porwol, leader of the eGovernment Unit at the Insight SFI Research Centre for Data Analytics at the University of Galway, invited me to experiment with his ...
HOBOKEN, N.J. — The National Science Foundation Division of Undergraduate Education has awarded $500,000 to two professors of Mechanical Engineering at Stevens Institute of Technology, to pursue the ...
An effective instructional strategy on its own merits, collaborative learning demonstrated some additional benefits during the COVID-19 pandemic–for instance, it provided a much-needed sense of ...