Eagle-eyed viewers, or just those who are as nosey as I am, may have spotted something particularly interesting towards the ...
After Morrowind and Oblivion, the difficulties Bethesda had in pivoting to sci-fi for Fallout 3 are well-documented. But one ...
While it'd be hard to think of a Fallout game without VATS underlying it, linking gunplay to the classic RPG elements of its ...
TheGamer on MSN
Fallout 3 nearly didn't have VATS
Fallout started in 1997 as an isometric, turn-based game, in which the Wanderer would patiently wait for big rats and ...
Tell me if this has happened to you. You're playing Fallout 4. There's an enemy, let's say, a super Mutant. You press the button that slows the game down, so that you can shoot directly at its head — ...
Bethesda hadn't dealt with guns in a long time when it came time to develop Fallout 3; thankfully, VATS helped close the distance. Aside from some Terminator games in the 1990s, Bethesda's bread and ...
TL;DR: Fallout 4's upcoming patch overhauls the Creations paid mod system, introducing a new in-game Creations menu for easier content access. Players must disable main menu mods before the update to ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results