In the context of vocational English education, game-based teaching has emerged as a potential solution to address ...
A recent study with prospective teachers at the University of Cologne shows how research competence develops during ...
In recent years, scientific research work and literature have paid great attention to the ability of students to ...
Preparing students to succeed in a globalized, technology-driven, knowledge-based world is at the forefront of teachers and school leaders’ concerns around the world. Recent interviews with teachers ...
Dr Michael J. Dillon and Prof Laura Bowater examine the science of gamification to transform biomedical education through ...
Teaching and learning, research and discovery, synthesis and creativity, understanding and engagement, service and outreach. There are many “core elements” to the mission of a great university.
Authors: Lorrie Shepard, Elena Diaz-Bilello, William Penuel, and Scott Marion Suggested Citation: Shepard, L. A., Diaz-Bilello, E., Penuel, W. R., & Marion, S. F ...
Anyone who’s ever scratched their head over their car manual or struggled to parse a website’s terms of service knows: It’s hard to read about a topic you don ...
So much of the important aspects of STEM fields is centered around asking questions and exploration. Discovery-Based Learning is an approach that allows students to be in control of their learning ...
One of the most robust backward design models developed for higher education is L. Dee Fink’s integrated course design. Fink outlines a streamlined process for designing academic courses, divided into ...
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