When do you need to use a real-time operating system (RTOS) for an embedded project? What does it bring to the table, and what are the costs? Fortunately there are strict technical definitions, which ...
For developers, threading is an important issue that impacts game performance. Here's how task scheduling works in Apple Silicon games. Demands on GPU and CPUs are some of the most compute-intensive ...
Editor's Note: Embedded Systems Architecture, 2nd Edition, is a practical and technical guide to understanding the components that make up an embedded system’s architecture. Offering detailed ...
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