
How to unpack .pck files : r/gamedev - Reddit
Jan 2, 2022 · The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game …
Import and extract PCK file to use in-editor? : r/godot - Reddit
Aug 1, 2023 · Help Hi, I recently started using PCK files to have players import custom levels they make after the game has exported. I was wondering though, If a change wants to be made to …
How to get game files from .PCK? : r/godot - Reddit
Mar 11, 2021 · Is it possible to get .GD .TRES and .TSCN files from a .PCK file? I'm asking because I made a game and I for some stupid reason exported a game and deleted the …
I don't understand how creating PCK files works : r/godot - Reddit
Oct 24, 2022 · As far as i understand, a PCK file is essentially a packed project, created the same way you would create an executable except that instead of running it, it's contents are loaded …
How to export project exe without .pck file? : r/godot - Reddit
Oct 10, 2023 · in Godot 4.0 and above, during export, Check the option for "Embed pck" The output file will just be the executable.
hey guys, here is a small tutorial on how to extract in game
Feb 9, 2017 · What you will need is a Wwise Unpacker that you can get from here, this is courtesy of u/vextil. Extract Wwise Unpacker to your desktop. You will see 4 folders 'Game Files' is …
How does exactly loading a .pck file during runtime works? - Reddit
Aug 13, 2021 · But for the .pck file, I did exactly the same kind of directory for adding a new stage to the game, because i thought it would kind of merges the .pck content to the game …
About pck files and steam depots : r/godot - Reddit
Jan 6, 2023 · I some forum I read pck files are not always platform independent as texture things may differ from platform to platform. I did plan on exporting a windows and a Linux target as …
How to find and load a pck file by script - for DLC and mod
Jun 7, 2023 · So, after I have exported the project for Windows, there are 2 files (a pck file and an exe file). Assuming that I export some scenes and resources into a new file name dlc1.pck, …
How do I make sure my pck files load? : r/godot - Reddit
Which is where you'll load and check for secondary pck file integrity (doing version checks, etc.) The other thing is to make sure you've setup the PCK export correctly, so there the res:// paths …