About 50 results
Open links in new tab
  1. Activity: Namespaces - Microsoft MakeCode Arcade

    Create a new namespace, spritesheet, which will store all of the images used in this game. In it, create and export three images (the type for images in Arcade is Image):

  2. Problem Set: Namespaces - Microsoft MakeCode Arcade

    The Math namespace is one of the very few namespaces that starts with a capital letter. The standard convention for naming namespaces is to have the name be in lowercase letters.

  3. Case Study Additions - Microsoft MakeCode Arcade

    This will help focus on the sections of the code that are relevant to each task, without having to search through the entire game’s code for every single change. If a portion of a namespace or a certain …

  4. set Kind - Microsoft MakeCode Arcade

    To keep track of different types of sprites, you can assign a kind to them. This is a value that will help identify them and decide what actions to take when events happen in the game. There are no …

  5. Call a function - Microsoft MakeCode Arcade

    Functions in a namespace If you want to see all functions available in the Math namespace, simply type Math followed by . and a list of all the functions will appear.

  6. create - Microsoft MakeCode Arcade

    kind: the type of sprite to create. There are default sprite kinds already defined like Player, Enemy, Food, etc. You can add your own kind to the currently defined SpriteKind (namespace) types also. Returns …

  7. start Effect - Microsoft MakeCode Arcade

    In JavaScript, choose one of the effects that are contained in the effects namespace. The effect will run continuously unless you give a value for the duration.

  8. Button Events - Microsoft MakeCode Arcade

    The controller namespace contains a number of different buttons. You will need to select the A button for this task, rather than anyButton

  9. Microsoft Coded Dunk Challenge

    namespace controller{ export enum Speeds { //% block="fast" Fast, //% block="medium" Med, //% block="slow" Slow } /** * Combines a simple "move with arrows" * and stay in screen */ //% …

  10. Example Section Project - Microsoft MakeCode Arcade

    Example Section Project This is an example of an end of section project. This was created for the Motion Project, but the process applies throughout the course. It is written from the perspective of a …